The effects of virtual reality game training on trunk to pelvis coupling in a child with cerebral palsy

BARTON, G.J., HAWKEN, M.B., FOSTER, R.J., HOLMES, G. and BUTLER, P.B., 2013. The effects of virtual reality game training on trunk to pelvis coupling in a child with cerebral palsy. Journal of NeuroEngineering and Rehabilitation, 10 (1). ISSN 1743-0003

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Abstract

Background: Good control of trunk and pelvic movements is necessary for well controlled leg movements required to perform activities of daily living. The nature of movement coupling between the trunk and pelvis varies and depends on the type of activity. Children with cerebral palsy often have reduced ability to modulate coupling between the trunk and pelvis but movement patterns of the pelvis can be improved by training. The aim of this study was to examine how pelvis to trunk coupling changed while playing a computer game driven by pelvic rotations.

Item Type: Journal article
Publication Title: Journal of NeuroEngineering and Rehabilitation
Creators: Barton, G.J., Hawken, M.B., Foster, R.J., Holmes, G. and Butler, P.B.
Publisher: BioMed Central Ltd.
Place of Publication: London
Date: 2013
Volume: 10
Number: 1
ISSN: 1743-0003
Identifiers:
NumberType
10.1186/1743-0003-10-15DOI
Rights: © 2013 Barton et al.; licensee BioMed Central Ltd. This is an Open Access article distributed under the terms of the CreativeCommons Attribution License (http://creativecommons.org/licenses/by/2.0), which permits unrestricted use, distribution, andreproduction in any medium, provided the original work is properly cited.
Divisions: Schools > School of Science and Technology
Depositing User: EPrints Services
Date Added: 09 Oct 2015 10:45
Last Modified: 23 Aug 2016 09:11
URI: http://irep.ntu.ac.uk/id/eprint/17567

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