A new depth of field algorithm with applications to games

Rhodes, D., Cant, R. and Al-Dabass, D., 2003. A new depth of field algorithm with applications to games. In: Q. Mehdi, N. Gough and S. Natkin, eds., Game-on 2003: 4Th International Conference on Intelligent Games and Simulation. UNSPECIFIED, pp. 157-161. ISBN 9077381058

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Item Type: Chapter in book
Creators: Rhodes, D., Cant, R. and Al-Dabass, D.
Date: 2003
Divisions: Schools > School of Science and Technology
Depositing User: EPrints Services
Date Added: 09 Oct 2015 11:06
Last Modified: 19 Oct 2015 14:41
URI: http://irep.ntu.ac.uk/id/eprint/22862

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