Using Wii technology to explore real spaces via virtual environments for people who are blind

Lahav, O., Gedalevitz, H., Battersby, S., Brown, D. ORCID: 0000-0002-1677-7485, Evett, L. and Merritt, P., 2014. Using Wii technology to explore real spaces via virtual environments for people who are blind. Journal of Assistive Technologies, 8 (3), pp. 150-160. ISSN 1754-9450

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Abstract

Purpose - Virtual environments (VEs) that represent real spaces (RSs) give people who are blind the opportunity to build a cognitive map in advance that they will be able to use when arriving at the RS. Design - In this research study Nintendo Wii based technology was used for exploring VEs via the Wiici application. The Wiimote allows the user to interact with VEs by simulating walking and scanning the space. Finding - By getting haptic and auditory feedback the user learned to explore new spaces. We examined the participants' abilities to explore new simple and complex places, construct a cognitive map, and perform orientation tasks in the RS. Originality – To our knowledge, this finding presents the first virtual environment for people who are blind that allow the participants to scan the environment and by this to construct map model spatial representations.

Item Type: Journal article
Publication Title: Journal of Assistive Technologies
Creators: Lahav, O., Gedalevitz, H., Battersby, S., Brown, D., Evett, L. and Merritt, P.
Publisher: Emerald
Date: 2014
Volume: 8
Number: 3
ISSN: 1754-9450
Identifiers:
NumberType
10.1108/JAT-02-2014-0009DOI
Divisions: Schools > School of Science and Technology
Depositing User: EPrints Services
Date Added: 28 Oct 2015 10:34
Last Modified: 09 Jun 2017 13:55
URI: http://irep.ntu.ac.uk/id/eprint/25910

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