Mikula, M., 2003. Gender and Videogames: The political valency of Lara Croft. Continuum, 17 (1), pp. 79-87. ISSN 1030-4312
|
Text
PubSub4002_Mikula.pdf - Published version Download (167kB) | Preview |
Abstract
The Face: Is Lara a feminist icon or a sexist fantasy? Toby Gard: Neither and a bit of both. Lara was designed to be a tough, self-reliant, intelligent woman. She confounds all the sexist cliches apart from the fact that she’s got an unbelievable figure. Strong, independent women are the perfect fantasy girls—the untouchable is always the most desirable (Interview with Lara’s creator Toby Gard in The Face magazine, June 1997).
Item Type: | Journal article | ||||
---|---|---|---|---|---|
Publication Title: | Continuum | ||||
Creators: | Mikula, M. | ||||
Publisher: | Taylor & Francis | ||||
Date: | 2003 | ||||
Volume: | 17 | ||||
Number: | 1 | ||||
ISSN: | 1030-4312 | ||||
Identifiers: |
|
||||
Divisions: | Schools > School of Arts and Humanities | ||||
Record created by: | Linda Sullivan | ||||
Date Added: | 10 Dec 2015 12:15 | ||||
Last Modified: | 24 Aug 2016 10:29 | ||||
URI: | https://irep.ntu.ac.uk/id/eprint/26645 |
Actions (login required)
Edit View |
Views
Views per month over past year
Downloads
Downloads per month over past year