Gender and Videogames: The political valency of Lara Croft

Mikula, M., 2003. Gender and Videogames: The political valency of Lara Croft. Continuum, 17 (1), pp. 79-87. ISSN 1030-4312

[img]
Preview
Text
PubSub4002_Mikula.pdf - Published version

Download (167kB) | Preview

Abstract

The Face: Is Lara a feminist icon or a sexist fantasy? Toby Gard: Neither and a bit of both. Lara was designed to be a tough, self-reliant, intelligent woman. She confounds all the sexist cliches apart from the fact that she’s got an unbelievable figure. Strong, independent women are the perfect fantasy girls—the untouchable is always the most desirable (Interview with Lara’s creator Toby Gard in The Face magazine, June 1997).

Item Type: Journal article
Publication Title: Continuum
Creators: Mikula, M.
Publisher: Taylor & Francis
Date: 2003
Volume: 17
Number: 1
ISSN: 1030-4312
Identifiers:
NumberType
10.1080/1030431022000049038DOI
Divisions: Schools > School of Arts and Humanities
Record created by: Linda Sullivan
Date Added: 10 Dec 2015 12:15
Last Modified: 24 Aug 2016 10:29
URI: https://irep.ntu.ac.uk/id/eprint/26645

Actions (login required)

Edit View Edit View

Views

Views per month over past year

Downloads

Downloads per month over past year