Five myths about gaming disorder

Griffiths, M.D. ORCID: 0000-0001-8880-6524, 2018. Five myths about gaming disorder. Social Health and Behavior, 1 (1), pp. 2-3.

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Abstract

The announcement in June 2018 that "gaming disorder" (GD) had officially been included in the latest (eleventh) edition of the World Health Organization's (WHOs) International Classification of Diseases (ICD-11) [1] received worldwide media coverage alongside many debates as to whether its inclusion was justified based on the empirical evidence. The extensive media coverage raised many questions, but also appeared to give rise to a number of myths. Here, I address these myths in the British context, but these also have resonance outside the UK.

Item Type: Journal article
Description: Editorial.
Publication Title: Social Health and Behavior
Creators: Griffiths, M.D.
Publisher: Wolters Kluwer - Medknow
Date: 24 July 2018
Volume: 1
Number: 1
Identifiers:
NumberType
10.4103/SHB.SHB_21_18DOI
Rights: This is an open access journal, and articles are distributed under the terms of the Creative Commons Attribution‑NonCommercial‑ShareAlike 4.0 License, which allows others to remix, tweak, and build upon the work non‑commercially, as long as appropriate credit is given and the new creations are licensed under the identical terms.
Divisions: Schools > School of Social Sciences
Depositing User: Linda Sullivan
Date Added: 18 Jul 2018 10:49
Last Modified: 20 Aug 2018 14:35
URI: http://irep.ntu.ac.uk/id/eprint/34098

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