The association between problematic online gaming and perceived stress: the moderating effect of psychological resilience

Canale, N., Marino, C., Griffiths, M.D. ORCID: 0000-0001-8880-6524, Scacchi, L., Monaci, M.G. and Vieno, A., 2019. The association between problematic online gaming and perceived stress: the moderating effect of psychological resilience. Journal of Behavioral Addictions, 8 (1), pp. 174-180. ISSN 2062-5871

[img]
Preview
Text
12981_13378_Griffiths.pdf - Post-print

Download (173kB) | Preview

Abstract

Background and aims: Vulnerability to stress appears to be a potential predisposing factor for developing specific internet-use disorders, such as Internet Gaming Disorder (IGD). Studies investigating the protective effect of psychological resilience against the impact of perceived stress on IGD and weekly gameplay have yet to be reported in the existing literature. The aim of this study was to examine the potential moderating relationships between perceived stress and online gaming (more specifically operationalized as IGD and weekly gameplay) with psychological resilience.

Methods: An online survey was administered to 605 participants (males = 82%, Mage = 24.01 years, SDage = 6.11). A multivariate multiple regression model was applied to test for the possible contribution of perceived stress and psychological resilience to weekly gameplay and IGD.

Results: Perceived stress was associated with higher scores of IGD, whereas psychological resilience was related to lower scores of IGD. In addition, the combination of having higher perceived stress and lower level of psychological resilience was associated with a particularly high hours of gameplay per week.

Discussion and conclusions: These findings further support the importance of personal traits (perceived stress and psychological resilience) in online gaming (IGD severity and weekly gameplay), and also emphasize the unique moderating relationship between perceived stress and weekly gameplay with lack of resilience. Enhancing psychological resilience to decrease the likelihood of online gamers who experience higher level of stress from spending more hours per week gaming is recommended.

Item Type: Journal article
Publication Title: Journal of Behavioral Addictions
Creators: Canale, N., Marino, C., Griffiths, M.D., Scacchi, L., Monaci, M.G. and Vieno, A.
Publisher: Akadémiai Kiadó Zrt.
Date: March 2019
Volume: 8
Number: 1
ISSN: 2062-5871
Identifiers:
NumberType
10.1556/2006.8.2019.01DOI
Rights: This is an open-access article distributed under the terms of the Creative Commons Attribution-NonCommercial 4.0 International License, which permits unrestricted use, distribution, and reproduction in any medium for non-commercial purposes, provided the original author and source are credited, a link to the CC License is provided, and changes - if any - are indicated.
Divisions: Schools > School of Social Sciences
Record created by: Jonathan Gallacher
Date Added: 03 Jan 2019 16:54
Last Modified: 24 Sep 2019 15:26
URI: https://irep.ntu.ac.uk/id/eprint/35464

Actions (login required)

Edit View Edit View

Views

Views per month over past year

Downloads

Downloads per month over past year