Reprogramming the hand: bridging the craft skills gap in 3D/digital fashion knitwear design

TAYLOR, J. and TOWNSEND, K., 2014. Reprogramming the hand: bridging the craft skills gap in 3D/digital fashion knitwear design. Craft Research, 5 (2), pp. 155-174. ISSN 2040-4689

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Abstract

Designer-makers have integrated a wide range of digital media and tools into their practices, many taking ownership of a specific technology or application and learning how to use it for themselves, often drawing on their experiential knowledge of established practices to do so. To date, there has been little discussion on how digital knitting practice has evolved within this context, possibly due to the complexity of the software, limited access to industrial machinery and the fact that it seems divorced from the idea of 'craft'. Despite the machine manufacturers' efforts to make knitting technology and software more user-friendly, the digital interface remains a significant barrier to knitwear designer-makers, generally only accessed via experienced technicians.

Item Type: Journal article
Publication Title: Craft Research
Creators: Taylor, J. and Townsend, K.
Publisher: Intellect
Place of Publication: Bristol
Date: 2014
Volume: 5
Number: 2
ISSN: 2040-4689
Identifiers:
NumberType
10.1386/crre.5.2.155_1DOI
Divisions: Schools > School of Art and Design
Depositing User: EPrints Services
Date Added: 09 Oct 2015 09:50
Last Modified: 09 Jun 2017 13:12
URI: http://irep.ntu.ac.uk/id/eprint/3729

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