Youth and technology: the case of gambling, video-game playing and the Internet

GRIFFITHS, M.D. and WOOD, R.T.A., 2004. Youth and technology: the case of gambling, video-game playing and the Internet. In: J. DEREVENSKY and R. GUPTA, eds., Gambling problems in youth: theoretical and applied perspectives. New York: Kluwer, pp. 101-120. ISBN 306485850

Full text not available from this repository.
Item Type: Chapter in book
Creators: Griffiths, M.D. and Wood, R.T.A.
Publisher: Kluwer
Place of Publication: New York
Date: 2004
Divisions: Schools > School of Social Sciences
Depositing User: EPrints Services
Date Added: 09 Oct 2015 10:09
Last Modified: 09 Jun 2017 13:20
URI: http://irep.ntu.ac.uk/id/eprint/8544

Actions (login required)

Edit View Edit View

Views

Views per month over past year

Downloads

Downloads per month over past year