Items where Author is "Shopland, N"

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Number of items: 34.

Journal article

COSMA, G., BROWN, D.J., SHOPLAND, N., BATTERSBY, S., SEYMOUR-SMITH, S., ARCHER, M. and POCKLEY, A.G., 2016. PROCEE: a PROstate Cancer Evaluation and Education serious game for African Caribbean men. Journal of Assistive Technologies, 10 (4), pp. 199-210. ISSN 1754-9450

SEYMOUR-SMITH, S., BROWN, D., COSMA, G., SHOPLAND, N., BATTERSBY, S. and BURTON, A., 2016. "Our people has got to come to terms with that": changing perceptions of the digital rectal examination as a barrier to prostate cancer diagnosis in African-Caribbean men. Psycho-Oncology, 25 (10), pp. 1183-1190. ISSN 1057-9249

POPESCU, C., BROWN, D. and SHOPLAND, N., 2012. RECALL - location based services for excluded communities. Advances in Web-Based Learning (ICWL), pp. 222-227.

BROWN, D.J., MCHUGH, D., STANDEN, P.J., EVETT, L., SHOPLAND, N. and BATTERSBY, S.J., 2011. Designing location based learning experiences for people with intellectual disabilities and additional sensory impairments. Computers & Education, 56 (1), pp. 11-20. ISSN 0360-1315

EVETT, L., RIDLEY, A., KEATING, L., MERRITT, P., SHOPLAND, N. and BROWN, D., 2011. Designing serious games for people with disabilities: game, set and match to the WiiTM. International Journal of Game-Based Learning (IJGBL), 1 (4), pp. 11-19.

BROWN, D.J., STANDEN, P., EVETT, L., BATTERSBY, S. and SHOPLAND, N., 2011. Designing serious games for people with dual diagnosis: learning disabilities and sensory impairments. Computer.

BROWN, D.J., SHOPLAND, N. and BATTERSBY, S.J., 2007. Usability evaluation planning for 3D role play games that promote social inclusion. The Journal of Interacting with Computers.

BROWN, D.J., BATTERSBY, S. and SHOPLAND, N., 2005. Design and evaluation of a flexible travel training environment for use in a supported employment setting. International Journal of Disability and Human Development, 4 (3), pp. 251-258.

BROWN, D., SHOPLAND, N. and LEWIS, J., 2005. Design and evaluation of a flexible travel training environment for use in a supported employment setting. International Journal on Disability and Human Development, 4 (3), pp. 251-258.

BROWN, D.J., POWELL, H.M., BATTERSBY, S., LEWIS, J., SHOPLAND, N. and YAZDANPARAST, M., 2002. Design guidelines for interactive multimedia learning environments to promote social inclusion. Disability and Rehabilitation, 24 (1112), pp. 587-597. ISSN 0963-8288; 1464-5165

BROWN, D.J., POWELL, H.M., BATTERSBY, S., LEWIS, J., SHOPLAND, N. and YAZDANPARAST, M., 2002. Design guidelines for interactive multimedia learning environments to promote social inclusion. Disability and Rehabilitation, 24 (1112), pp. 587-597. ISSN 0963-8288; 1464-5165

BROWN, D., YAZDANPARAST, M., LEWIS, J., SHOPLAND, N. and POWELL, H., 2002. Literacy and numeracy edutainment packages for disaffected young learners. Computers Helping People with Special Needs, pp. 145-146.

Chapter in book

BOULTON, H., HUGHES-ROBERTS, T., BROWN, D., BELTRAN, X., TINNEY, J., SHOPLAND, N., BURTON, A., MARTINOVS, D. and BARRETT, R., 2017. Exploring the use of game making across the school curriculum. In: L. GÓMEZ CHOVA, A. LÓPEZ MARTÍNEZ and I. CANDEL TORRES, eds., INTED2017 Proceedings: 11th International Technology, Education and Development Conference, Valencia, Spain, 6-8 March 2017. Valencia, Spain: IATED, pp. 880-887. ISBN 9788461784912

COSMA, G., SHOPLAND, N., BATTERSBY, S., POCKLEY, A.G., ARCHER, M., THOMSON, R., KHAN, M. and BROWN, D., 2015. Co-design of a prostate cancer serious game for African Caribbean men. In: Proceedings of the 2015 International Conference on Interactive Technologies and Games, iTAG 2015, Nottingham, United Kingdom, 22-23 October 2015. Los Alamitos, California: IEEE Computer Society, pp. 71-75.

EVETT, L., BROWN, D.J., ZAMBRINI, B., WRIGHT, M., BLUNDELL, D., ENGLAND, R., MERRITT, P. and SHOPLAND, N., 2010. Blind cricket training: user evaluation of a Wii-based game. In: Proceedings of the 3rd Interactive Technologies and Games (ITAG) Conference: Education, Health and Disability, 2010. Nottingham: Nottingham Trent University, pp. 185-205. ISBN 9.78E+12

BROWN, D.J., STANDEN, P.J., EVETT, L.J., BATTERSBY, S. and SHOPLAND, N., 2010. Designing serious games for people with dual diagnosis: learning disabilities and sensory impairments. In: P. ZEMLIANSKY and D. WILCOX, eds., Design and implementation of educational games: theoretical and practical perspectives. Hershey: Information Science Reference. ISBN 9781615207817

LEWIS, J., BUTKUTE, V., SHOPLAND, N. and SIK, L., 2010. Moving games based learning onto mobile platforms for people with intellectual disability. In: Proceedings of the 3rd Interactive Technologies and Games (ITAG) Conference: Education, Health and Disability, 2010. Nottingham: Nottingham Trent University, pp. 93-94. ISBN 9.78E+12

STANDEN, P.J., SHOPLAND, N. and BROWN, D.J., 2010. Redesigning a location based route learning system for users with intellectual, sensory and physical disabilities. In: Proceedings of the 3rd Interactive Technologies and Games (ITAG) Conference: Education, Health and Disability, 2010. Nottingham: Nottingham Trent University, pp. 120-131. ISBN 9.78E+12

SHOPLAND, N., LEWIS, J., BROWN, D.J. and DATANI-PITT, , 2004. Design and evaluation of a flexible travel training environment for use in a supported employment setting. In: Proceedings of the Fifth International Conference on Disability, Virtual Reality and Associated Technologies. UNSPECIFIED, pp. 69-76. ISBN 0704911442

Conference contribution

BOULTON, H., BROWN, D., TINNEY, J., SHOPLAND, N., BURTON, A., HUGHES-ROBERTS, T., MARTINOVS, D. and BELTRAN, X., 2017. Implementing game making across the school curriculum: a UK perspective. In: 2017 International Conference on Open and Innovative Education (ICOIE 2017), Hong Kong, 12-14 July 2017.

BOULTON, H., BROWN, D., TINNEY, J., SHOPLAND, N., MARTINOVS, D. and BELTRAN, X., 2017. Using mobile technologies for game-making across disciplines. In: Preparing 21st Century Educators, University of Hull, Hull, 20-21 June 2017.

EVETT, L., CAMERON, T., BROWN, D., SHOPLAND, N. and RIDLEY, A., 2013. Accessible RouteMate: a haptic/audio map interface for people who are blind and partially sighted [forthcoming]. In: Interactive Technologies and Games Conference (ITAG13), The Council House, Nottingham, 17-18 October 2013, Nottingham.

EVETT, L., SHOPLAND, N. and BROWN, D., 2013. ETNA: European Thematic Network on Assistive Information Technologies – fostering inclusion through information and communication technologies [forthcoming]. In: Interactive Technologies and Games Conference (ITAG13), The Council House, Nottingham, 17-18 October 2013, Nottingham.

BROWN, D., STANDEN, P., SARIDAKI, M., SHOPLAND, N., ROINIOTI, E., EVETT, L., GRANTHAM, S. and SMITH, P., 2013. Engaging people with intellectual disabilities through games based learning and related technologies. In: 15th International Conference on Human-Computer Interaction (HCI International 2013), Mirage Hotel, Las Vegas, Nevada, United States, 21-26 July 2013, Las Vegas, Nevada.

BURTON, A., SHOPLAND, N., BROWN, D. and EVETT, L., 2013. Piloting the ViPi curriculum and games with young people with learning disabilities [forthcoming]. In: Interactive Technologies and Games Conference (ITAG13), The Council House, Nottingham, 17-18 October 2013, Nottingham.

EVETT, L., HARRISON, M., RIDLEY, A., BROWN, D. and SHOPLAND, N., 2012. Spatial mental models and navigation support apps for people who are blind. In: Interactive Technologies and Games Conference (ITAG12), Nottingham Trent University, Nottingham, 23-24 October 2012, Nottingham.

BROWN, D.J., EVETT, L., RIDLEY, A., SHOPLAND, N., MERRITT, P., HARRISON, M. and VAN ISACKER, K., 2011. Evaluation of Haptic RIA Maps and other navigational support systems for people who are blind. In: Accessibility Reaching Everywhere Conference Proceedings: 2nd International AEGIS Conference and Final Workshop, Brussels.

EVETT, L., ALLEN, T., AKHLAGHINIA, M.J. and SHOPLAND, N., 2011. I need assistance: smart phones as assistive devices. In: 4th Interactive Technologies and Games: Education, Health and Disability (ITAG-EHD) Conference, Nottingham Trent University, Nottingham, 25-26 October 2011, Nottingham.

EVETT, L., RIDLEY, A., KEATING, L., MERRITT, P., SHOPLAND, N. and BROWN, D., 2010. Designing serious games for people with disabilities: game, set and match to the WiiTM. In: 3rd Interactive Technologies and Games (ITAG) Conference: Education, Health and Disability, Nottingham Trent University, Nottingham, 26-27 October 2010, Nottingham.

BROWN, D.J., EVETT, L., SHOPLAND, N., BATTERSBY, S.J. and LEWIS, J., 2007. Can serious games engage the disengaged? In: Proceedings of the European Conference and Games Based Learning (ECGBL), Paisley.

BROWN, D.J., SHOPLAND, N. and LEWIS, J., 2006. A flexible virtual travel training tool to allow young people with cognitive disabilities to access work based opportunities. In: Proceedings of 2nd European IASSID Conference.

BROWN, D.J., SHOPLAND, N. and LEWIS, J., 2002. Flexible and virtual travel training environments. In: 4th international conference on disability, virtual reality and association technologies, ICDVRAT 2002, Veszprem, Hungary, 18-20 September 2002, Veszprem, Hungary.

BROWN, D.J., YAZDANPARAST, M., LEWIS, J., SHOPLAND, N. and POWELL, H.M., 2002. Literacy and numeracy edutainment packages for disaffected young learners. In: Proceedings of Computers Helping People with Special Needs, 8th International Conference, ICCHP 2002, Linz, Austria, 15-20 July 2002, Linz, Austria.

SHOPLAND, N., LEWIS, J., BROWN, D.J. and POWELL, H.M., 2002. Virtual travel training for people with learning disabilities accessing employment including the introduction to the special thematic session 'Virtual Reality'. In: Proceedings of Computers Helping People with Special Needs, 8th International Conference, ICCHP, Linz, Austria.

This list was generated on Sat Nov 18 19:33:22 2017 UTC.