Objections to Ostritsch's argument in "The amoralist challenge to gaming and the gamer's moral obligation"

Young, G. ORCID: 0000-0003-0628-0931, 2017. Objections to Ostritsch's argument in "The amoralist challenge to gaming and the gamer's moral obligation". Ethics and Information Technology, 19 (3), pp. 209-219. ISSN 1388-1957

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This paper raises three objections to the argument presented by Ostritsch in The amoralist challenge to gaming and the gamer's moral obligation, in which the amoralist's mantra "it's just a game" is viewed as an illegitimate rebuttal of all moral objections to (typically violent) video games. The first objection focuses on Ostritsch's 'strong sense' of player enjoyment, which I argue is too crude, given the moral work it is meant to be doing. Next, I question the legitimacy of Ostritsch's claim that certain video games are immoral. I examine what is involved in making this claim and what would be required for a normative position to be established: none of which is addressed by Ostritsch. Finally, I challenge the legitimacy of his claim that players are obliged not to play certain video games in certain ways (i.e., games endorsing immorality as 'fun games'). I distinguish between immoral and suberogatory actions, arguing that the latter is in fact more applicable to cases Ostritsch has in mind, and that one is not obliged not to engage in these actions.

Item Type: Journal article
Publication Title: Ethics and Information Technology
Creators: Young, G.
Publisher: Springer
Date: 2017
Volume: 19
Number: 3
ISSN: 1388-1957
9437Publisher Item Identifier
Divisions: Schools > School of Social Sciences
Record created by: Linda Sullivan
Date Added: 15 Sep 2017 09:26
Last Modified: 09 Oct 2017 15:22
URI: https://irep.ntu.ac.uk/id/eprint/31602

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