Evaluation of the Create@School game-based learning–teaching approach

Gaeta, E, Beltrán-Jaunsaras, ME, Cea, G, Spieler, B, Burton, A, García-Betances, RI, Cabrera-Umpiérrez, MF, Brown, D ORCID logoORCID: https://orcid.org/0000-0002-1677-7485, Boulton, H ORCID logoORCID: https://orcid.org/0000-0003-4671-0182 and Waldmeyer, MTA, 2019. Evaluation of the Create@School game-based learning–teaching approach. Sensors, 19 (15): 3251. ISSN 1424-8220

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Abstract

The constructivist approach is interested in creating knowledge through active engagement and encourages students to build their knowledge from their experiences in the world. Learning through digital game making is a constructivist approach that allows students to learn by developing their own games, enhancing problem-solving skills and fostering creativity. In this context two tools, Create@School App and the Project Management Dashboard (PMD), were developed to enable students from different countries to be able to adapt their learning material by programming and designing games for their academic subjects, therefore integrating the game mechanics, dynamics, and aesthetics into the academic curriculum. This paper focuses on presenting the validation context as well as the evaluation of these tools. The Hassenzahl model and AttrakDiff survey were used for measuring users’ experience and satisfaction, and for understanding emotional responses, thus providing information that enables testing of the acceptability and usability of the developed apps. After two years of usage of code-making apps (i.e., Create@School and its pre-design version Pocket Code), the pupils processed knowledge from their academic subjects spontaneously as game-based embedded knowledge. The students demonstrated creativity, a practical approach, and enthusiasm regarding making games focused on academic content that led them to learning, using mobile devices, sensors, images, and contextual information. This approach was widely accepted by students and teachers as part of their everyday class routines.

Item Type: Journal article
Publication Title: Sensors
Creators: Gaeta, E., Beltrán-Jaunsaras, M.E., Cea, G., Spieler, B., Burton, A., García-Betances, R.I., Cabrera-Umpiérrez, M.F., Brown, D., Boulton, H. and Waldmeyer, M.T.A.
Publisher: MDPI
Date: 24 July 2019
Volume: 19
Number: 15
ISSN: 1424-8220
Identifiers:
Number
Type
10.3390/s19153251
DOI
1196786
Other
Rights: © 2019 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (http://creativecommons.org/licenses/by/4.0/).
Divisions: Schools > School of Science and Technology
Schools > School of Social Sciences
Record created by: Jonathan Gallacher
Date Added: 09 Oct 2019 13:21
Last Modified: 09 Oct 2019 13:23
URI: https://irep.ntu.ac.uk/id/eprint/37919

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