Simulating visual impairments using the Unreal Engine 3 game engine

Lewis, J., Brown, D. ORCID: 0000-0002-1677-7485, Cranton, W. and Mason, R., 2011. Simulating visual impairments using the Unreal Engine 3 game engine. In: IEEE 1st International Conference on Serious Games and Applications for Health (SeGAH), 2011.

Full text not available from this repository.
Item Type: Conference contribution
Creators: Lewis, J., Brown, D., Cranton, W. and Mason, R.
Publisher: IEEE
Date: 2011
Divisions: Schools > School of Science and Technology
Depositing User: EPrints Services
Date Added: 09 Oct 2015 10:15
Last Modified: 09 Jun 2017 13:23
URI: http://irep.ntu.ac.uk/id/eprint/10064

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