Simulating visual impairments using the Unreal Engine 3 game engine

Lewis, J ORCID logoORCID: https://orcid.org/0000-0002-2788-5043, Brown, D ORCID logoORCID: https://orcid.org/0000-0002-1677-7485, Cranton, W ORCID logoORCID: https://orcid.org/0000-0002-0142-7810 and Mason, R, 2011. Simulating visual impairments using the Unreal Engine 3 game engine. In: IEEE 1st International Conference on Serious Games and Applications for Health (SeGAH), 2011.

Full text not available from this repository.
Item Type: Conference contribution
Creators: Lewis, J., Brown, D., Cranton, W. and Mason, R.
Publisher: IEEE
Date: 2011
Divisions: Schools > School of Science and Technology
Record created by: EPrints Services
Date Added: 09 Oct 2015 10:15
Last Modified: 28 Sep 2021 12:57
URI: https://irep.ntu.ac.uk/id/eprint/10064

Actions (login required)

Edit View Edit View

Statistics

Views

Views per month over past year

Downloads

Downloads per month over past year