Female Gamers:

McLean, L. and Griffiths, M.D. ORCID: 0000-0001-8880-6524, 2013. Female Gamers:. International Journal of Game-Based Learning, 3 (3), pp. 54-71. ISSN 2155-6849

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Abstract

International evidence indicates that the number of females involved in video-gaming is increasing. Within the context of this increase, there is a need to explore the experiences of this group of gamers in detail. This study explored female experiences of playing video-games. Data were collected from an online discussion forum dedicated to video-gaming; the sample comprised of posts drawn from 409 discussion threads. Thematic analysis of the discussions suggests that gaming is a key element of the female gamers’ identity, with females discussing the integration of gaming into their daily lives on a number of different levels. Similar to previous research, social elements of gaming is highlighted with simultaneous difficulties with online interaction emphasised. These themes are discussed in relation to relevant research in the area, along with recommendations for future research and consideration of possible explanations for the themes observed.

Item Type: Journal article
Publication Title: International Journal of Game-Based Learning
Creators: McLean, L. and Griffiths, M.D.
Publisher: IGI Global
Date: 2013
Volume: 3
Number: 3
ISSN: 2155-6849
Identifiers:
NumberType
10.4018/ijgbl.2013070105DOI
Divisions: Schools > School of Social Sciences
Record created by: Jonathan Gallacher
Date Added: 13 Nov 2015 14:49
Last Modified: 09 Jun 2017 13:57
URI: https://irep.ntu.ac.uk/id/eprint/26321

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