McLean, L and Griffiths, MD ORCID: https://orcid.org/0000-0001-8880-6524, 2013. Female Gamers:. International Journal of Game-Based Learning, 3 (3), pp. 54-71. ISSN 2155-6849
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Abstract
International evidence indicates that the number of females involved in video-gaming is increasing. Within the context of this increase, there is a need to explore the experiences of this group of gamers in detail. This study explored female experiences of playing video-games. Data were collected from an online discussion forum dedicated to video-gaming; the sample comprised of posts drawn from 409 discussion threads. Thematic analysis of the discussions suggests that gaming is a key element of the female gamers’ identity, with females discussing the integration of gaming into their daily lives on a number of different levels. Similar to previous research, social elements of gaming is highlighted with simultaneous difficulties with online interaction emphasised. These themes are discussed in relation to relevant research in the area, along with recommendations for future research and consideration of possible explanations for the themes observed.
Item Type: | Journal article |
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Publication Title: | International Journal of Game-Based Learning |
Creators: | McLean, L. and Griffiths, M.D. |
Publisher: | IGI Global |
Date: | 2013 |
Volume: | 3 |
Number: | 3 |
ISSN: | 2155-6849 |
Identifiers: | Number Type 10.4018/ijgbl.2013070105 DOI |
Divisions: | Schools > School of Social Sciences |
Record created by: | Jonathan Gallacher |
Date Added: | 13 Nov 2015 14:49 |
Last Modified: | 09 Jun 2017 13:57 |
URI: | https://irep.ntu.ac.uk/id/eprint/26321 |
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