Churchill, J., Cant, R.J. and Al-Dabass, D., 2004. Using neural network techniques within a GO playing program. In: CGAIDE2004, 5th Game-on International Conference, Microsoft HQ, Reading, UK, 8 November 2004. UNSPECIFIED, pp. 187-192. ISBN 0954901606
Full text not available from this repository.Item Type: | Chapter in book |
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Creators: | Churchill, J., Cant, R.J. and Al-Dabass, D. |
Date: | 2004 |
ISBN: | 0954901606 |
Divisions: | Schools > School of Science and Technology |
Record created by: | EPrints Services |
Date Added: | 09 Oct 2015 10:04 |
Last Modified: | 19 Oct 2015 14:27 |
URI: | https://irep.ntu.ac.uk/id/eprint/7348 |
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