Churchill, J, Cant, RJ and Al-Dabass, D, 2004. Using neural network techniques within a GO playing program. In: CGAIDE2004, 5th Game-on International Conference, Microsoft HQ, Reading, UK, 8 November 2004. UNSPECIFIED, pp. 187-192. ISBN 0954901606
Full text not available from this repository.| Item Type: | Chapter in book |
|---|---|
| Creators: | Churchill, J., Cant, R.J. and Al-Dabass, D. |
| Date: | 2004 |
| ISBN: | 0954901606 |
| Divisions: | Schools > School of Science and Technology |
| Record created by: | EPrints Services |
| Date Added: | 09 Oct 2015 10:04 |
| Last Modified: | 19 Oct 2015 14:27 |
| URI: | https://irep.ntu.ac.uk/id/eprint/7348 |
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