Current depth of field algorithms and techniques for games

Rhodes, D, Cant, R and Al-Dabass, D, 2003. Current depth of field algorithms and techniques for games. In: Mehdi, Q, Gough, N and Natkin, S, eds., Game-on 2003: 4Th International Conference on Intelligent Games and Simulation. UNSPECIFIED, pp. 147-151. ISBN 9077381058

Full text not available from this repository.
Item Type: Chapter in book
Creators: Rhodes, D., Cant, R. and Al-Dabass, D.
Date: 2003
ISBN: 9077381058
Divisions: Schools > School of Science and Technology
Record created by: EPrints Services
Date Added: 09 Oct 2015 10:25
Last Modified: 19 Oct 2015 14:32
URI: https://irep.ntu.ac.uk/id/eprint/12750

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