Goodson, S ORCID: https://orcid.org/0000-0002-0939-0629 and Turner, KJ, 2021. Effects of violent video games: 50 years on, where are we now? Cyberpsychology, Behavior, and Social Networking, 24 (1), pp. 3-4. ISSN 2152-2715
Full text not available from this repository.
Official URL: https://doi.org/10.1089/cyber.2020.29205.vvg
Item Type: | Journal article |
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Publication Title: | Cyberpsychology, Behavior, and Social Networking |
Creators: | Goodson, S. and Turner, K.J. |
Publisher: | Mary Ann Liebert Inc |
Date: | January 2021 |
Volume: | 24 |
Number: | 1 |
ISSN: | 2152-2715 |
Identifiers: | Number Type 10.1089/cyber.2020.29205.vvg DOI 1451425 Other |
Divisions: | Schools > School of Social Sciences |
Record created by: | Jeremy Silvester |
Date Added: | 28 Jul 2021 10:20 |
Last Modified: | 28 Jul 2021 10:20 |
URI: | https://irep.ntu.ac.uk/id/eprint/43654 |
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