Li, L, Niu, Z, Song, Y, Griffiths, MD ORCID: https://orcid.org/0000-0001-8880-6524, Wen, H, Yu, Z and Mei, S, 2024. Relationships between gaming disorder, risk factors, and protective factors among a sample of chinese university students utilizing a network perspective. International Journal of Mental Health and Addiction, 22 (5), pp. 3283-3301. ISSN 1557-1874
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Abstract
Research has demonstrated that some risk and protective factors of gaming disorder (GD) have been identified. However, the interaction of GD with risk and protective factors has rarely been examined from a network analysis perspective. Therefore, the present study examined the relationships between GD, risk factors (i.e., social anxiety and fear of missing out), and protective factors (i.e., resilience, authenticity, and family closeness) utilizing a network analysis approach among a sample of Chinese university students. A cross-sectional study with 1364 participants was performed using the Gaming Disorder Test, the short version of Social Interaction Anxiety Scale (SIAS), the Chinese Trait-State Fear of Missing Out Scale (T-SFoMOSC), the Brief Resilience Scale (BRS), the Authenticity Scale, and a single item assessing family closeness. Social anxiety, FoMO, and two factors of authenticity (i.e., self-alienation and accepting external influence) had positive relationship with GD, while resilience, authentic living, and family closeness had negative relationship with GD. Social anxiety was identified as the core node in the domain-level network. The item “continuation or escalation of gaming” (gd3) and the item “gaming problems” (gd4) constituted the highest edge weight in the facet-level network. The network comparison demonstrated there were no significant differences in relation to network structures and global strengths between gender. The findings suggest bivariate relationships among GD, risk factors (i.e., social anxiety and fear of missing out), and protective factors (i.e., resilience, authenticity, and family closeness). Interventions for GD must be considered through preventing risk factors and increasing protective factors including improving the gaming motivation and maladaptive cognition to decrease negative emotion (e.g., social anxiety and FoMO), enhancing resilience, authentic living and parent–child relationship, as well as decreasing self-alienation and accepting external influence.
Item Type: | Journal article |
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Publication Title: | International Journal of Mental Health and Addiction |
Creators: | Li, L., Niu, Z., Song, Y., Griffiths, M.D., Wen, H., Yu, Z. and Mei, S. |
Publisher: | Springer |
Date: | October 2024 |
Volume: | 22 |
Number: | 5 |
ISSN: | 1557-1874 |
Identifiers: | Number Type 10.1007/s11469-023-01049-3 DOI 1754427 Other |
Divisions: | Schools > School of Social Sciences |
Record created by: | Jonathan Gallacher |
Date Added: | 26 Apr 2023 09:30 |
Last Modified: | 20 Dec 2024 15:25 |
URI: | https://irep.ntu.ac.uk/id/eprint/48832 |
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