A stand-alone proximity-based gaming wearable for remote physical activity monitoring

Woodward, K ORCID logoORCID: https://orcid.org/0000-0003-3302-1345, Kanjo, E ORCID logoORCID: https://orcid.org/0000-0002-1720-0661, Parker, W and Patrick, B, 2024. A stand-alone proximity-based gaming wearable for remote physical activity monitoring. IEEE Transactions on Knowledge and Data Engineering, 5: e9. ISSN 1041-4347

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Abstract

The Internet of Things (IoT) and wearable computing are crucial elements of modern information systems and applications in which advanced features for user interactivity and monitoring are required. However, in the fields of pervasive gaming, IoT has had limited real-world applications. In this work, we present a prototype of a wearable platform for pervasive games that combines IoT with wearable computing to enable the real-time monitoring of physical activity. The main objective of the solution is to promote the utilization of gamification techniques to enhance the physical activity of users through challenges and quests. This aims to create a symbolic link between the virtual gameplay and the real-world environment without the requirement of a smartphone. With the integration of sensors and wearable devices by design, the platform has the capability of real-time monitoring the users’ physical activity during the game. The system performance results highlight the efficiency and attractiveness of the wearable platform for gamifying physical activity.

Item Type: Journal article
Publication Title: IEEE Transactions on Knowledge and Data Engineering
Creators: Woodward, K., Kanjo, E., Parker, W. and Patrick, B.
Publisher: Institute of Electrical and Electronics Engineers
Date: 11 April 2024
Volume: 5
ISSN: 1041-4347
Identifiers:
Number
Type
10.1017/dce.2024.6
DOI
1884244
Other
Rights: © The Author(s), 2024. Published by Cambridge University Press. This is an Open Access article, distributed under the terms of the Creative Commons Attribution-NonCommercial-ShareAlike licence (http://creativecommons.org/licenses/by-nc-sa/4.0), which permits non-commercial re-use, distribution, and reproduction in any medium, provided the same Creative Commons licence is used to distribute the re-used or adapted article and the original article is properly cited. The written permission of Cambridge University Press must be obtained prior to any commercial use.
Divisions: Schools > School of Science and Technology
Record created by: Laura Ward
Date Added: 12 Apr 2024 09:00
Last Modified: 12 Apr 2024 09:00
URI: https://irep.ntu.ac.uk/id/eprint/51237

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