Items where Author is "Bates, M"

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HADDICK, S., BROWN, D.J., CONNOR, B., LEWIS, J., BATES, M. and SCHOFIELD, S., 2022. Metahumans: using facial action coding in games to develop social and communication skills for people with autism. In: M. ANTONA and C. STEPHANIDIS, eds., Universal Access in Human-Computer Interaction. User and context diversity:16th International Conference, UAHCI 2022, held as part of the 24th HCI International Conference, HCII 2022, virtual event, June 26 – July 1, 2022, proceedings, part II. Cham: Springer, pp. 343-355. ISBN 9783031050381

ZUBAIR, M., BROWN, D., HUGHES-ROBERTS, T. and BATES, M., 2018. Evaluating the accessibility of Scratch for children with cognitive impairments. In: M. ANTONA and C. STEPHANIDIS, eds., Universal access in human-computer interaction: methods, technologies, and users. 12th International Conference, UAHCI 2018, held as part of HCI International 2018, Las Vegas, Nevada, United States, 15-20 July 2018: Proceedings. Lecture notes in computer science . Cham, Switzerland: Springer International Publishing. ISBN 9783319920498 (Forthcoming)

GLAZZARD, M., KETTLEY, R., KETTLEY, S., WALKER, S., LUCAS, R. and BATES, M., 2015. Facilitating a ‘non-judgmental’ skills-based co-design environment. In: K. CHRISTER, ed., Design4Health: 3rd European Design4Health Conference, Sheffield Hallam University, Sheffield, 13-16 July 2015. Sheffield: Sheffield Hallam University. ISBN 9781843873853

KETTLEY, S., KETTLEY, R. and BATES, M., 2015. Participatory design and the humanist landscape [workshop]. In: The 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing (UbiComp 2015), Osaka, Japan, 7-11 September 2015, Osaka, Japan.

KETTLEY, S., BATES, M. and KETTLEY, R., 2015. Reflections on the heuristic experiences of a multidisciplinary team trying to bring the PCA to participatory design (with emphasis on the IPR method). In: Adjunct: the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing (UbiComp 2015), Osaka, Japan, 7-11 September 2015. New York, NY: ACM. ISBN 9781450335751

KETTLEY, S., KETTLEY, R. and BATES, M., 2015. An introduction to IPR as a Participatory Design research method. In: Adjunct: the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing (UbiComp 2015), Osaka, Japan, 7-11 September 2015. New York, NY: ACM. ISBN 9781450335751

KETTLEY, S., KETTLEY, R. and BATES, M., 2015. An introduction to the person-centred approach as an attitude for participatory design. In: Adjunct: the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing (UbiComp 2015), Osaka, Japan, 7-11 September 2015. New York, NY: ACM. ISBN 9781450335751

BATES, M., BREHENY, A., BROWN, D., BURTON, A. and STANDEN, P., 2014. Using a blended pedagogical framework to guide the application of serious games in non-formal contexts. In: Interactive Technologies and Games (ITAG), Nottingham, October 2014, Nottingham.

BATES, M., BROWN, D., BREHENY, A., BEOZZO, M. and LEWIS, J., 2013. The role of participatory design methods in working with refugees to co-develop games for learning. In: Interactive Technologies and Games (ITAG), Nottingham, October 2013, Nottingham.

BATES, M., BROWN, D., FLETCHER, J. and PRICE, S., 2012. Exploring university library induction within an undergraduate serious games design module. In: Proceedings of the 6th European Conference on Games-Based Learning (ECGBL), Waterford.

BATES, M., BROWN, D., CRANTON, W. and LEWIS, J., 2011. The optimal level of student participation in the design of games-based learning. In: Proceedings of the 5th European Conference on Games-Based Learning (ECGBL), Athens.

BATES, M., BROWN, D., CRANTON, W. and LEWIS, J., 2010. Facilitating a games design project with children: a comparison of approaches. In: Proceedings of the 4th European Conference on Games-Based Learning (ECGBL), Copenhagen.

BATES, M., BROWN, D., CRANTON, W. and LEWIS, J., 2009. Gaming and the firewall: exploring learning through play via game design with children. In: Proceedings of the 3rd European Conference of Games Based Learning (ECGBL), Graz.

BATES, M., BROWN, D.J., CRANTON, W. and LEWIS, J., 2009. A design for learning: exploring serious-games design with children. In: Proceedings of the 2nd Interactive Technologies and Games (ITAG) Conference: Education, Health and Disability, 2009. Nottingham: Nottingham Trent University, pp. 3-10. ISBN 9.78E+12

BATES, M., BROWN, D.J., LEWIS, J. and CRANTON, W., 2008. Playing to win: motivation for teaching and learning in today's gaming culture. In: Proceedings of the 1st Interactive Technologies and Games (ITAG) Conference: Education, Health and Disability, 2008. Nottingham: Nottingham Trent University, pp. 3-11. ISBN 9.78E+12

BATES, M., BROWN, D., CRANTON, W. and LEWIS, J., 2007. Carving out a new approach to learning. In: Proceedings of the 1st European Conference and Games Based Learning (ECGBL), Paisley, Scotland.

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