Items where Author is "Burton, A"

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Number of items: 10.

Journal article

GAETA, E., BELTRÁN-JAUNSARAS, M.E., CEA, G., SPIELER, B., BURTON, A., GARCÍA-BETANCES, R.I., CABRERA-UMPIÉRREZ, M.F., BROWN, D., BOULTON, H. and WALDMEYER, M.T.A., 2019. Evaluation of the Create@School game-based learning–teaching approach. Sensors, 19 (15): 3251. ISSN 1424-8220

STANDEN, P., THREAPLETON, K., RICHARDSON, A., CONNELL, L., BROWN, D., BATTERSBY, S., PLATTS, F. and BURTON, A., 2017. A low cost virtual reality system for home based rehabilitation of the arm following stroke: a randomised controlled feasibility trial. Clinical Rehabilitation, 31 (3), pp. 340-350. ISSN 0269-2155

SEYMOUR-SMITH, S., BROWN, D., COSMA, G., SHOPLAND, N., BATTERSBY, S. and BURTON, A., 2016. "Our people has got to come to terms with that": changing perceptions of the digital rectal examination as a barrier to prostate cancer diagnosis in African-Caribbean men. Psycho-Oncology, 25 (10), pp. 1183-1190. ISSN 1057-9249

CANT, R., LANGENSIEPEN, C. and BURTON, A., 2013. Entropy as a computational aesthetic measure [forthcoming]. International Journal of Simulation.

STANDEN, P.J., BROWN, D.J., BATTERSBY, S., WALKER, M., STANDEN, P.J., CONNELL, L., RICHARDSON, A., PLATTS, F., THREAPLETON, K. and BURTON, A., 2010. A study to evaluate a low cost virtual reality system for home based rehabilitation of the upper limb following stroke. International Journal on Disability and Human Development.

Chapter in book

BOULTON, H., HUGHES-ROBERTS, T., BROWN, D., BELTRAN, X., TINNEY, J., SHOPLAND, N., BURTON, A., MARTINOVS, D. and BARRETT, R., 2017. Exploring the use of game making across the school curriculum. In: L. GÓMEZ CHOVA, A. LÓPEZ MARTÍNEZ and I. CANDEL TORRES, eds., INTED2017 Proceedings: 11th International Technology, Education and Development Conference, Valencia, Spain, 6-8 March 2017. Valencia, Spain: IATED, pp. 880-887. ISBN 9788461784912

EVETT, L., BURTON, A., BATTERSBY, S., BROWN, D., SHERKAT, N., FORD, G., LIU, H. and STANDEN, P., 2011. Dual camera motion capture for serious games in stroke rehabilitation. In: 2011 IEEE 1st International Conference on Serious Games and Applications for Health (SeGAH2011), Braga, Portugal, 16-18 November 2011. IEEE. ISBN 9781467304337

Conference contribution

BOULTON, H., BROWN, D., TINNEY, J., SHOPLAND, N., BURTON, A., HUGHES-ROBERTS, T., MARTINOVS, D. and BELTRAN, X., 2017. Implementing game making across the school curriculum: a UK perspective. In: 2017 International Conference on Open and Innovative Education (ICOIE 2017), Hong Kong, 12-14 July 2017.

BATES, M., BREHENY, A., BROWN, D., BURTON, A. and STANDEN, P., 2014. Using a blended pedagogical framework to guide the application of serious games in non-formal contexts. In: Interactive Technologies and Games (ITAG), Nottingham, October 2014, Nottingham.

BURTON, A., SHOPLAND, N., BROWN, D. and EVETT, L., 2013. Piloting the ViPi curriculum and games with young people with learning disabilities [forthcoming]. In: Interactive Technologies and Games Conference (ITAG13), The Council House, Nottingham, 17-18 October 2013, Nottingham.

This list was generated on Thu Dec 12 06:30:20 2019 UTC.