Items where Author is "Burton, A"

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Number of items: 18.

Journal article

RAHMAN, M.A., BROWN, D.J., MAHMUD, M., HARRIS, M., SHOPLAND, N., HEYM, N., SUMICH, A., TURABEE, Z.B., STANDEN, B., DOWNES, D., XING, Y., THOMAS, C., HADDICK, S., PREMKUMAR, P., NASTASE, S., BURTON, A. and LEWIS, J., 2023. Enhancing biofeedback-driven self-guided virtual reality exposure therapy through arousal detection from multimodal data using machine learning. Brain Informatics, 10: 14. ISSN 2198-4018

HUGHES-ROBERTS, T., BROWN, D., BURTON, A., SHOPLAND, N., TINNEY, J. and BOULTON, H., 2023. Digital game making and game templates promotes learner engagement in non-computing based classroom teaching. Technology, Knowledge and Learning. ISSN 2211-1662

SEYMOUR-SMITH, S., BROWN, D.J., BURTON, A., SHOPLAND, N., KHAN, M., THOMPSON, R., THOMPSON, L., JACKSON, L., MARSTON, W. and ALLEN, R., 2020. Joint allies: benefits and tensions of co-producing a prostate cancer app for, and with, the Black British African-Caribbean community. Qualitative Research in Psychology. ISSN 1478-0887

HUGHES-ROBERTS, T., BROWN, D., BOULTON, H., BURTON, A., SHOPLAND, N. and MARTINOVS, D., 2020. Examining the potential impact of digital game making in curricula based teaching: initial observations. Computers & Education, 158: 103988. ISSN 0360-1315

STANDEN, P.J., BROWN, D.J., TAHERI, M., GALVEZ TRIGO, M.J., BOULTON, H., BURTON, A., HALLEWELL, M.J., LATHE, J.G., SHOPLAND, N., BLANCO GONZALEZ, M.A., KWIATKOWSKA, G.M., MILLI, E., COBELLO, S., MAZZUCATO, A., TRAVERSI, M. and HORTAL, E., 2020. An evaluation of an adaptive learning system based on multimodal affect recognition for learners with intellectual disabilities. British Journal of Educational Technology, 51 (5), pp. 1748-1765. ISSN 0007-1013

GAETA, E., BELTRÁN-JAUNSARAS, M.E., CEA, G., SPIELER, B., BURTON, A., GARCÍA-BETANCES, R.I., CABRERA-UMPIÉRREZ, M.F., BROWN, D., BOULTON, H. and WALDMEYER, M.T.A., 2019. Evaluation of the Create@School game-based learning–teaching approach. Sensors, 19 (15): 3251. ISSN 1424-8220

STANDEN, P., THREAPLETON, K., RICHARDSON, A., CONNELL, L., BROWN, D., BATTERSBY, S., PLATTS, F. and BURTON, A., 2017. A low cost virtual reality system for home based rehabilitation of the arm following stroke: a randomised controlled feasibility trial. Clinical Rehabilitation, 31 (3), pp. 340-350. ISSN 0269-2155

SEYMOUR-SMITH, S., BROWN, D., COSMA, G., SHOPLAND, N., BATTERSBY, S. and BURTON, A., 2016. "Our people has got to come to terms with that": changing perceptions of the digital rectal examination as a barrier to prostate cancer diagnosis in African-Caribbean men. Psycho-Oncology, 25 (10), pp. 1183-1190. ISSN 1057-9249

CANT, R., LANGENSIEPEN, C. and BURTON, A., 2013. Entropy as a computational aesthetic measure [forthcoming]. International Journal of Simulation.

STANDEN, P.J., BROWN, D.J., BATTERSBY, S., WALKER, M., STANDEN, P.J., CONNELL, L., RICHARDSON, A., PLATTS, F., THREAPLETON, K. and BURTON, A., 2010. A study to evaluate a low cost virtual reality system for home based rehabilitation of the upper limb following stroke. International Journal on Disability and Human Development.

Chapter in book

RAHMAN, M.A., BROWN, D.J., SHOPLAND, N., HARRIS, M.C., TURABEE, Z.B., HEYM, N., SUMICH, A., STANDEN, B., DOWNES, D., XING, Y., THOMAS, C., HADDICK, S., PREMKUMAR, P., NASTASE, S., BURTON, A., LEWIS, J. and MAHMUD, M., 2022. Towards machine learning driven self-guided virtual reality exposure therapy based on arousal state detection from multimodal data. In: M. MAHMUD, J. HE, S. VASSANELLI, A. VAN ZUNDERT and N. ZHONG, eds., Brain Informatics: 15th International Conference, BI 2022, Padua, Italy, July 15–17, 2022, proceedings. Cham: Springer, pp. 195-209. ISBN 9783031150364

RAHMAN, M.A., BROWN, D.J., SHOPLAND, N., HARRIS, M.C., TURABEE, Z.B., HEYM, N., SUMICH, A., STANDEN, B., DOWNES, D., XING, Y., THOMAS, C., HADDICK, S., PREMKUMAR, P., NASTASE, S., BURTON, A., LEWIS, J. and MAHMUD, M., 2022. Towards machine learning driven self-guided virtual reality exposure therapy based on arousal state detection from multimodal data. In: M. MAHMUD, J. HE, S. VASSANELLI, A. VAN ZUNDERT and N. ZHONG, eds., Brain Informatics: 15th International Conference, BI 2022, Padua, Italy, July 15–17, 2022, Proceedings. Cham: Springer International Publishing, pp. 195-209. ISBN 9783031150364

STANDEN, P.J., BROWN, D.J., KWIATKOWSKA, G.M., BELMONTE, M.K., GALVEZ TRIGO, M.J., BOULTON, H., BURTON, A., HALLEWELL, M.J., SHOPLAND, N., BLANCO GONZALEZ, M.A., MILLI, E., COBELLO, S., MAZZUCATO, A. and TRAVERSI, M., 2021. Teachers’ perspectives on the adoption of an adaptive learning system based on multimodal affect recognition for students with learning disabilities and autism. In: R.A. SOTTILARE and J. SCHWARZ, eds., Adaptive instructional systems: design and evaluation. Third International Conference, AIS 2021 held as part of the 23rd HCI International Conference, HCII 2021 virtual event, July 24–29, 2021, proceedings, part I. Lecture notes in computer science (12792). Cham: Springer, pp. 436-452. ISBN 9783030778569

BOULTON, H., HUGHES-ROBERTS, T., BROWN, D., BELTRAN, X., TINNEY, J., SHOPLAND, N., BURTON, A., MARTINOVS, D. and BARRETT, R., 2017. Exploring the use of game making across the school curriculum. In: L. GÓMEZ CHOVA, A. LÓPEZ MARTÍNEZ and I. CANDEL TORRES, eds., INTED2017 Proceedings: 11th International Technology, Education and Development Conference, Valencia, Spain, 6-8 March 2017. Valencia, Spain: IATED, pp. 880-887. ISBN 9788461784912

EVETT, L., BURTON, A., BATTERSBY, S., BROWN, D., SHERKAT, N., FORD, G., LIU, H. and STANDEN, P., 2011. Dual camera motion capture for serious games in stroke rehabilitation. In: 2011 IEEE 1st International Conference on Serious Games and Applications for Health (SeGAH2011), Braga, Portugal, 16-18 November 2011. IEEE. ISBN 9781467304337

Conference contribution

BOULTON, H., BROWN, D., TINNEY, J., SHOPLAND, N., BURTON, A., HUGHES-ROBERTS, T., MARTINOVS, D. and BELTRAN, X., 2017. Implementing game making across the school curriculum: a UK perspective. In: 2017 International Conference on Open and Innovative Education (ICOIE 2017), Hong Kong, 12-14 July 2017.

BATES, M., BREHENY, A., BROWN, D., BURTON, A. and STANDEN, P., 2014. Using a blended pedagogical framework to guide the application of serious games in non-formal contexts. In: Interactive Technologies and Games (ITAG), Nottingham, October 2014, Nottingham.

BURTON, A., SHOPLAND, N., BROWN, D. and EVETT, L., 2013. Piloting the ViPi curriculum and games with young people with learning disabilities [forthcoming]. In: Interactive Technologies and Games Conference (ITAG13), The Council House, Nottingham, 17-18 October 2013, Nottingham.

This list was generated on Sat Apr 20 02:59:33 2024 UTC.