Items where Author is "Brown, DJ"

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Journal article

RAHMAN, M.A., BROWN, D.J., MAHMUD, M., HARRIS, M., SHOPLAND, N., HEYM, N., SUMICH, A., TURABEE, Z.B., STANDEN, B., DOWNES, D., XING, Y., THOMAS, C., HADDICK, S., PREMKUMAR, P., NASTASE, S., BURTON, A. and LEWIS, J., 2023. Enhancing biofeedback-driven self-guided virtual reality exposure therapy through arousal detection from multimodal data using machine learning. Brain Informatics, 10: 14. ISSN 2198-4018

WOODWARD, K., KANJO, E., BROWN, D.J., MCGINNITY, T.M. and HAROLD, G., 2023. In the hands of users with intellectual disabilities: co-designing tangible user interfaces for mental wellbeing. Personal and Ubiquitous Computing. ISSN 1617-4909

ARENT, K., BROWN, D.J., KRUK-LASOCKA, J., NIEMIEC, T.L., PASIECZNA, A.H., STANDEN, P.J. and SZCZEPANOWSKI, R., 2022. The use of social robots in the diagnosis of autism in preschool children. Applied Sciences, 12 (17): 8399.

PREMKUMAR, P., HEYM, N., BROWN, D.J., BATTERSBY, S., SUMICH, A., HUNTINGTON, B., DALY, R. and ZYSK, E., 2021. The effectiveness of self-guided virtual-reality exposure therapy for public-speaking anxiety. Frontiers in Psychiatry, 12: 694610. ISSN 1664-0640

SEYMOUR-SMITH, S., BROWN, D.J., BURTON, A., SHOPLAND, N., KHAN, M., THOMPSON, R., THOMPSON, L., JACKSON, L., MARSTON, W. and ALLEN, R., 2020. Joint allies: benefits and tensions of co-producing a prostate cancer app for, and with, the Black British African-Caribbean community. Qualitative Research in Psychology. ISSN 1478-0887

STANDEN, P.J., BROWN, D.J., TAHERI, M., GALVEZ TRIGO, M.J., BOULTON, H., BURTON, A., HALLEWELL, M.J., LATHE, J.G., SHOPLAND, N., BLANCO GONZALEZ, M.A., KWIATKOWSKA, G.M., MILLI, E., COBELLO, S., MAZZUCATO, A., TRAVERSI, M. and HORTAL, E., 2020. An evaluation of an adaptive learning system based on multimodal affect recognition for learners with intellectual disabilities. British Journal of Educational Technology, 51 (5), pp. 1748-1765. ISSN 0007-1013

COSMA, G., BROWN, D.J., SHOPLAND, N., BATTERSBY, S., SEYMOUR-SMITH, S., ARCHER, M. and POCKLEY, A.G., 2016. PROCEE: a PROstate Cancer Evaluation and Education serious game for African Caribbean men. Journal of Assistive Technologies, 10 (4), pp. 199-210. ISSN 1754-9450

STANDEN, P.J., THREAPLETON, K., RICHARDSON, A., BROWN, D.J., BATTERSBY, S., SUTTON, C.J. and PLATTS, F., 2015. Patients' use of a home-based virtual reality system to provide rehabilitation of the upper limb following stroke. Physical Therapy, 95 (3), pp. 350-359. ISSN 1538-6724

SARKAR, M., FLETCHER, D. and BROWN, D.J., 2015. What doesn’t kill me ... : adversity-related experiences are vital in the development of superior Olympic performance. Journal of Science and Medicine in Sport, 18 (4), pp. 475-479. ISSN 1440-2440

WELTON, T., BROWN, D.J., EVETT, L. and SHERKAT, N., 2013. A brain-computer interface for the Dasher alternative text entry system [forthcoming]. Universal Access in the Information Society. ISSN 1615-5289

BROWN, D.J., MCHUGH, D., STANDEN, P.J., EVETT, L., SHOPLAND, N. and BATTERSBY, S.J., 2011. Designing location based learning experiences for people with intellectual disabilities and additional sensory impairments. Computers & Education, 56 (1), pp. 11-20. ISSN 0360-1315

BROWN, D.J., STANDEN, P., EVETT, L., BATTERSBY, S. and SHOPLAND, N., 2011. Designing serious games for people with dual diagnosis: learning disabilities and sensory impairments. Computer.

STANDEN, P.J., CAMM, C., BATTERSBY, S., BROWN, D.J. and HARRISON, M., 2011. An evaluation of the Wii Nunchuk as an alternative assistive device for people with intellectual and physical disabilities using switch controlled software. Computers & Education, 56 (1), pp. 11-20. ISSN 0360-1315

STANDEN, P.J., BROWN, D.J., BATTERSBY, S., WALKER, M., STANDEN, P.J., CONNELL, L., RICHARDSON, A., PLATTS, F., THREAPLETON, K. and BURTON, A., 2010. A study to evaluate a low cost virtual reality system for home based rehabilitation of the upper limb following stroke. International Journal on Disability and Human Development.

STANDEN, P.J., REES, F. and BROWN, D.J., 2009. Effect of playing computer games on decision making in people with intellectual disabilities. Journal of Assistive Technologies, 3 (2), pp. 6-15.

BROWN, D.J., SHOPLAND, S., BATTERSBY, S., TULLY, A. and RICHARDSON, S., 2009. Game on: accessible serious games for offenders and those at risk of offending. Journal of Assistive Technologies, 3 (2), pp. 15-30.

STANDEN, P.J., KARSANDAS, R.B., ANDERTON, N., BATTERSBY, S. and BROWN, D.J., 2009. An evaluation of the use of a computer game in improving the choice reaction time of adults with intellectual disabilities. Journal of Assistive Technologies, 3 (4), pp. 4-11.

EVETT, L., BATTERSBY, S., RIDLEY, A. and BROWN, D.J., 2009. An interface to virtual environments for people who are blind using Wii technology - mental models and navigation. Journal of Assistive Technologies, 3 (2), pp. 30-39.

BROWN, D.J., MCIVER, E., STANDEN, P.J. and DIXON, P., 2008. Can serious games improve memory skills in people with ID? Journal of Intellectual Disability Research, 52 (89), p. 678. ISSN 0964-2633

BROWN, D.J., MEAKIN, L., HIBBERT, M. and MALLETT, A., 2008. GOAL: accessible learning for employment. Journal of Intellectual Disability Research, 52 (89), p. 691. ISSN 0964-2633

STANDEN, P.J. and BROWN, D.J., 2007. Design of a device to control virtual environments for use by people with intellectual disabilities. International Journal of Human Computer Studies.

YU, J.Q., BROWN, D.J. and BILLETT, E., 2007. Design of virtual tutoring agents for a virtual biology experiment. European Journal of Open, Distance and e-learning, 1. ISSN 1027-5207

BROWN, D.J., SHOPLAND, N. and BATTERSBY, S.J., 2007. Usability evaluation planning for 3D role play games that promote social inclusion. The Journal of Interacting with Computers.

STANDEN, P.J., BROWN, D.J., ANDERTON, N. and BATTERSBY, S., 2006. A systematic evaluation of current control devices used by people with intellectual disabilities in non-immersive virtual environments. CyberPsychology & Behavior, 9 (5), pp. 608-613. ISSN 1094-9313

BROWN, D.J., BATTERSBY, S. and SHOPLAND, N., 2005. Design and evaluation of a flexible travel training environment for use in a supported employment setting. International Journal of Disability and Human Development, 4 (3), pp. 251-258.

YU, J., BROWN, D.J. and BILLETT, E., 2005. Development of a virtual laboratory experiment for biology. European Journal of Open, Distance and e-learning. ISSN 1027-5207

YU, J.Q., BROWN, D.J. and BILLETT, E.E., 2005. Development of a virtual laboratory experiment for biology. European Journal of Open Distance and E-Learning, 2005. ISSN 1027-5207

BROWN, D.J., BATTERSBY, S.J., STANDEN, P.J. and ANDERTON, N., 2005. Inclusive design for disability: A prototype switch for use in virtual learning environments. International Journal of Disability and Human Development, 4 (2), pp. 103-119.

STANDEN, P.J. and BROWN, D.J., 2005. Reply to Attree and Rose 'The virtual office trainer: a teaching tool for people with learning disabilities'. International Journal of Therapy and Rehabilitation.

EVETT, L. and BROWN, D.J., 2005. Text formats and web design for visually impaired and dyslexic readers - Clear Text for All. Interacting with Computers, 17 (4), pp. 453-472. ISSN 0953-5438

STANDEN, P.J. and BROWN, D.J., 2005. Virtual reality in the rehabilitation of people with intellectual disabilities. CyberPsychology and Behavior, 8 (3), pp. 272-282.

STANDEN, P.J. and BROWN, D.J., 2004. The use of virtual reality in the rehabilitation of people with intellectual disabilities. CyberPsychology and Behavior, 8 (3), pp. 274-284.

LANNEN, T.L., BROWN, D.J. and POWELL, H.M., 2002. Access to virtual learning environments for people with learning difficulties. Journal of Disability and Rehabilitation, 24, pp. 578-586. ISSN 0963-8288

BROWN, D.J., POWELL, H.M., BATTERSBY, S., LEWIS, J., SHOPLAND, N. and YAZDANPARAST, M., 2002. Design guidelines for interactive multimedia learning environments to promote social inclusion. Disability and Rehabilitation, 24 (1112), pp. 587-597. ISSN 0963-8288

BROWN, D.J., POWELL, H.M., BATTERSBY, S., LEWIS, J., SHOPLAND, N. and YAZDANPARAST, M., 2002. Design guidelines for interactive multimedia learning environments to promote social inclusion. Disability and Rehabilitation, 24 (1112), pp. 587-597. ISSN 0963-8288

COOKE, P., LACZNY, A., BROWN, D.J. and FRANCIK, J., 2002. The virtual courtroom: a view of justice. Project to prepare witnesses or victims with learning disabilities to give evidence. Disability and Rehabilitation, 24, pp. 634-642. ISSN 0963-8288

BROWN, D.J., STANDEN, P.J., PROCTOR, T. and STERLAND, D., 2001. Advanced design methodologies for the production of virtual learning environments for use by people with learning disabilities. Presence - Teleoperators and Virtual Environments, 10 (4), pp. 401-415. ISSN 1054-7460

BROWN, D.J., STANDEN, P.J., PROCTOR, T. and STERLAND, W., 2001. New advances in design methodologies and guidelines for production of virtual learning environments for use by people with cognitive disabilities. Presence - Teleoperators and Virtual Environments, 10 (4), pp. 401-415.

STANDEN, P.J., BROWN, D.J. and CROMBY, J.J., 2001. The effective employment of virtual environments in the training and rehabilitation of people with intellectual disabilities. British Journal of Educational Technology, 32 (3), pp. 289-299.

STANDEN, P.J., BROWN, D.J. and CROMBY, J.J., 2001. The effective use of virtual environments in the education and rehabilitation of students with intellectual disabilities. British Journal of Educational Technology, 32 (3), pp. 289-299. ISSN 0007-1013

LACZNY, A., BROWN, D.J., FRANCIK, J. and COOKE, P., 2001. The virtual courtroom: a practical approach to virtual reality on the internet. Studia Informatica, 22 (244), pp. 287-299.

LEWIS, J., BROWN, D.J. and POWELL, H.M., 2000. Development of a virtual environment to teach independent travel skills to people with a learning disability. Simulation in Industry'2000, pp. 385-389.

STANDEN, P.J., BROWN, D.J. and BLAKE, R., 2000. Effective strategies of tutors teaching adults with learning disabilities to use virtual environments. Journal of Intellectual Disability Research, 44, p. 473. ISSN 0964-2633

BATTERSBY, S.J., BROWN, D.J. and POWELL, H.M., 2000. Virtual reality game simulations for the education of people with learning disabilities. Simulation in Industry'2000, pp. 395-399.

NEALE, H., BROWN, D.J., COBB, S.V.G. and WILSON, J.R., 1999. Structured evaluation of VE for special needs education. Presence - Teleoperators and Virtual Environments, 8 (3), pp. 264-282.

NEALE, H.R., BROWN, D.J., COBB, S.V.G. and WILSON, J.R., 1999. Structured evaluation of virtual environments for special-needs education. Presence: Teleoperators and Virtual Environments, 8 (3), pp. 264-282. ISSN 1054-7460

BROWN, D.J., NEALE, H., COBB, S.V. and REYNOLDS, H., 1999. The development and evaluation of the virtual city. International Journal of Virtual Reality, 4 (1), pp. 28-41.

BROWN, D.J. and STANDEN, P.J., 1999. The tutoring role of mentors working with adults and elderly people with learning disabilities using virtual environments. Journal of Cyberpsychology and Behavior, 2 (6), pp. 593-599. ISSN 1094-9313

STANDEN, P.J., CROMBY, J.J. and BROWN, D.J., 1998. Playing for real. Journal of Mental Health Care, 1 (12), pp. 412-415.

BROWN, D.J., KERR, S.J. and BAYON, V., 1998. The development of the virtual city: a user centred approach. Proceedings of the 2nd European Conference on Disability, Virtual Reality and Associated Techniques, pp. 11-16.

STANDEN, P.J., CROMBY, J.J. and BROWN, D.J., 1997. Evaluation of the use of virtual environments with students with severe learning difficulties. Proceedings of the British Psychological Society, 10 (8), p. 139.

BROWN, D.J., KERR, S. and WILSON, J.R., 1997. Virtual environments in special-needs education. Communications of the ACM, 40 (8), pp. 72-75. ISSN 0001-0782

CROMBY, J.J., STANDEN, P.J. and BROWN, D.J., 1996. The potentials of virtual environments in the education and training of people with learning disabilities. Journal of Intellectual Disability Research, 40, pp. 489-501. ISSN 0964-2633

WILSON, J.R., BROWN, D.J., COBB, S.V., DCRUZ, M.M. and EASTGATE, R.M., 1995. Manufacturing Operations in Virtual Environments (Move). Presence-Teleoperators and Virtual Environments, 4 (3), pp. 306-317. ISSN 1054-7460

BROWN, D.J., COBB, S.V., EASTGATE, R.M. and GIBSON, I., 1992. Research applications of virtual reality. Interactive Learning International, 8 (2), pp. 161-163.

Chapter in book

AL-MUHAYA, M.A., AL-HADHRAMI, T., KAIWARTYA, O. and BROWN, D.J., 2024. A comprehensive comparison in time-slotted frame protocols in LoRaWAN IoT technology. In: 2023 IEEE Smart World Congress (SWC). IEEE. ISBN 9798350319811

MOTIN, M.A., MAHMUD, M. and BROWN, D.J., 2023. Detecting Parkinson’s disease from electroencephalogram signals: an explainable machine learning approach. In: 2022 IEEE 16th International Conference on Application of Information and Communication Technologies (AICT). IEEE. ISBN 9781665451635

RAHMAN, M.A., BROWN, D.J., SHOPLAND, N., HARRIS, M.C., TURABEE, Z.B., HEYM, N., SUMICH, A., STANDEN, B., DOWNES, D., XING, Y., THOMAS, C., HADDICK, S., PREMKUMAR, P., NASTASE, S., BURTON, A., LEWIS, J. and MAHMUD, M., 2022. Towards machine learning driven self-guided virtual reality exposure therapy based on arousal state detection from multimodal data. In: M. MAHMUD, J. HE, S. VASSANELLI, A. VAN ZUNDERT and N. ZHONG, eds., Brain Informatics: 15th International Conference, BI 2022, Padua, Italy, July 15–17, 2022, proceedings. Cham: Springer, pp. 195-209. ISBN 9783031150364

RAHMAN, M.A., BROWN, D.J., SHOPLAND, N., HARRIS, M.C., TURABEE, Z.B., HEYM, N., SUMICH, A., STANDEN, B., DOWNES, D., XING, Y., THOMAS, C., HADDICK, S., PREMKUMAR, P., NASTASE, S., BURTON, A., LEWIS, J. and MAHMUD, M., 2022. Towards machine learning driven self-guided virtual reality exposure therapy based on arousal state detection from multimodal data. In: M. MAHMUD, J. HE, S. VASSANELLI, A. VAN ZUNDERT and N. ZHONG, eds., Brain Informatics: 15th International Conference, BI 2022, Padua, Italy, July 15–17, 2022, Proceedings. Cham: Springer International Publishing, pp. 195-209. ISBN 9783031150364

HADDICK, S., BROWN, D.J., CONNOR, B., LEWIS, J., BATES, M. and SCHOFIELD, S., 2022. Metahumans: using facial action coding in games to develop social and communication skills for people with autism. In: M. ANTONA and C. STEPHANIDIS, eds., Universal Access in Human-Computer Interaction. User and context diversity:16th International Conference, UAHCI 2022, held as part of the 24th HCI International Conference, HCII 2022, virtual event, June 26 – July 1, 2022, proceedings, part II. Cham: Springer, pp. 343-355. ISBN 9783031050381

HARRIS, M.C., BROWN, D.J., VYAS, P. and LEWIS, J., 2022. A methodology for the co-design of shared VR environments with people with intellectual disabilities: insights from the preparation phase. In: M. ANTONA and C. STEPHANIDIS, eds., Universal Access in Human-Computer Interaction. User and context diversity: 16th International Conference, UAHCI 2022, held as part of the 24th HCI International Conference, HCII 2022, virtual event, June 26 – July 1, 2022, proceedings, part II. Cham: Springer, pp. 217-230. ISBN 9783031050381

STANDEN, P.J., BROWN, D.J., KWIATKOWSKA, G.M., BELMONTE, M.K., GALVEZ TRIGO, M.J., BOULTON, H., BURTON, A., HALLEWELL, M.J., SHOPLAND, N., BLANCO GONZALEZ, M.A., MILLI, E., COBELLO, S., MAZZUCATO, A. and TRAVERSI, M., 2021. Teachers’ perspectives on the adoption of an adaptive learning system based on multimodal affect recognition for students with learning disabilities and autism. In: R.A. SOTTILARE and J. SCHWARZ, eds., Adaptive instructional systems: design and evaluation. Third International Conference, AIS 2021 held as part of the 23rd HCI International Conference, HCII 2021 virtual event, July 24–29, 2021, proceedings, part I. Lecture notes in computer science (12792). Cham: Springer, pp. 436-452. ISBN 9783030778569

BROWN, D.J., SARKAR, M. and HOWELLS, K., 2020. Growth, resilience, and thriving: a jangle fallacy? In: R. WADEY, M. DAY and K. HOWELLS, eds., Growth following adversity in sport: a mechanism to positive change in sport. London: Routledge, pp. 59-72. ISBN 9780367223816

BELMONTE, M.K., WEISBLATT, E.J., RYBICKI, A., COOK, B., LANGENSIEPEN, C.S., BROWN, D.J., DHARIWAL, M., SAXENA-CHANDHOK, T. and KARANTH, P., 2016. Can Computer-Assisted Training of Prerequisite Motor Skills Help Enable Communication in People with Autism? In: Proceedings of the 2016 International Conference on Interactive Technologies and Games (EduRob in conjunction with iTAG 2016), Nottingham, 26-27 October 2016. Los Alamitos, CA: IEEE Computer Society, pp. 13-20. ISBN 9781509037384

BROWN, D.J., LEY, J., EVETT, L. and STANDEN, P.J., 2011. Can participating in games based learning improve mathematic skills in students with intellectual disabilities? In: 2011 IEEE 1st International Conference on Serious Games and Applications for Health (SeGAH2011), Braga, Portugal, 16-18 November 2011. IEEE. ISBN 9781467304337

EVETT, L., BROWN, D.J., ZAMBRINI, B., WRIGHT, M., BLUNDELL, D., ENGLAND, R., MERRITT, P. and SHOPLAND, N., 2010. Blind cricket training: user evaluation of a Wii-based game. In: Proceedings of the 3rd Interactive Technologies and Games (ITAG) Conference: Education, Health and Disability, 2010. Nottingham: Nottingham Trent University, pp. 185-205. ISBN 9.78E+12

BROWN, D.J., STANDEN, P.J., EVETT, L.J., BATTERSBY, S. and SHOPLAND, N., 2010. Designing serious games for people with dual diagnosis: learning disabilities and sensory impairments. In: P. ZEMLIANSKY and D. WILCOX, eds., Design and implementation of educational games: theoretical and practical perspectives. Hershey: Information Science Reference. ISBN 9781615207817

LEWIS, J., MERRITT, P., BOWLER, M., BROWN, D.J. and STANDEN, P.J., 2010. Evaluation of the suitability of games based stroke rehabilitation using the Novint Falcon. In: Proceedings of the 3rd Interactive Technologies and Games (ITAG) Conference: Education, Health and Disability, 2010. Nottingham: Nottingham Trent University, pp. 95-106. ISBN 9.78E+12

STANDEN, P.J., SHOPLAND, N. and BROWN, D.J., 2010. Redesigning a location based route learning system for users with intellectual, sensory and physical disabilities. In: Proceedings of the 3rd Interactive Technologies and Games (ITAG) Conference: Education, Health and Disability, 2010. Nottingham: Nottingham Trent University, pp. 120-131. ISBN 9.78E+12

STANDEN, P.J., BROWN, D.J., BATTERSBY, S., WALKER, M., CONNELL, L. and RICHARDSON, A., 2010. Study to evaluate a low cost virtual reality system for home based rehabilitation of the upper limb following stroke. In: Proceedings of the 8th International Conference on Disability, Virtual Reality and Associated Technologies (ICDVRAT 2012). UNSPECIFIED, pp. 139-146. ISBN 9780704915022

SIK LÁNYI, C., BROWN, D.J., STANDEN, P., LEWIS, J. and BUTKUTE, V., 2010. User interface evaluation of serious games for students with intellectual disability. In: K. MIESENBERGER, J. KLAUS, W. ZAGLER and A. KARSHMER, eds., Computers helping people with special needs: 12th international conference, ICCHP 2010, Vienna, Austria, July 14-16, 2010 : proceedings. Berlin: Springer, pp. 227-234. ISBN 3642140963

BROWN, D.J., MCHUGH, D., SIK, L. and DROZDIK, D., 2009. Combining location based services with games based learning in assistive technology. In: P.L. EMILIANI, L. BURZAGLI, A. COMO, F. GABBANINI and A. SALMINEN, eds., Assistive Technology from Adapted Equipment to Inclusive Environments: AAATE 2009. UNSPECIFIED, pp. 471-476. ISBN 9781607500421

BROWN, D.J., STANDEN, P.J., BATTERSBY, S.J., BARKER, M., LEWIS, J. and WALKER, M., 2009. Designing a rehabilitation interaction device using Nintendo's Wii Mote controller for upper limb stroke rehabilitation. In: Proceedings of the 2nd Interactive Technologies and Games (ITAG) Conference: Education, Health and Disability, 2009. Nottingham: Nottingham Trent University, p. 11. ISBN 9.78E+12

SCHOFIELD, S., WRIGHT, M. and BROWN, D.J., 2009. Using binaural sound games to help teach maths to blind KS1 and KS2 children. In: Proceedings of the 2nd Interactive Technologies and Games (ITAG) Conference: Education, Health and Disability, 2009. Nottingham: Nottingham Trent University, pp. 93-113. ISBN 9.78E+12

BATES, M., BROWN, D.J., CRANTON, W. and LEWIS, J., 2009. A design for learning: exploring serious-games design with children. In: Proceedings of the 2nd Interactive Technologies and Games (ITAG) Conference: Education, Health and Disability, 2009. Nottingham: Nottingham Trent University, pp. 3-10. ISBN 9.78E+12

BATES, M., BROWN, D.J., LEWIS, J. and CRANTON, W., 2008. Playing to win: motivation for teaching and learning in today's gaming culture. In: Proceedings of the 1st Interactive Technologies and Games (ITAG) Conference: Education, Health and Disability, 2008. Nottingham: Nottingham Trent University, pp. 3-11. ISBN 9.78E+12

SMITH, P., DUCAT, N.L. and BROWN, D.J., 2008. A human factors approach to assessing the usability of assistive technology devices. In: Proceedings of the 1st Interactive Technologies and Games (ITAG) Conference: Education, Health and Disability, 2008. Nottingham: Nottingham Trent University, pp. 125-163. ISBN 9.78E+12

STANDEN, P.J., BROWN, D.J., ANDERTON, N. and BATTERSBY, S., 2006. Designing a device to navigate in virtual environments for use by people with intellectual disabilities. In: P. SHARKEY, ed., Proceedings of the Sixth International Conference on Disability, Virtual Reality and Associated Technologies. UNSPECIFIED, pp. 125-131. ISBN 0704998653

STANDEN, P.J., KARSANDAS, R.B., ANDERTON, N., BATTERSBY, S. and BROWN, D.J., 2006. An evaluation of the use of a switch controlled computer game in improving the choice reaction time of adults with intellectual disabilities. In: P. SHARKEY, T. BROOKS and S. COBB, eds., Proceedings of the Sixth International Conference on Disability, Virtual Reality and Associated Technologies. UNSPECIFIED, pp. 285-291. ISBN 0704998653

SHOPLAND, N., LEWIS, J., BROWN, D.J. and DATANI-PITT, K., 2004. Design and evaluation of a flexible travel training environment for use in a supported employment setting. In: Proceedings of the Fifth International Conference on Disability, Virtual Reality and Associated Technologies. UNSPECIFIED, pp. 69-76. ISBN 0704911442

BATTERSBY, S., BROWN, D.J., STANDEN, P.J., ANDERTON, N. and HARRISON, M., 2004. Design, development and manufacture of novel assistive and adaptive technology devices. In: Proceedings of the Fifth International Conference on Disability, Virtual Reality and Associated Technologies. UNSPECIFIED, pp. 283-290. ISBN 0704911442

STANDEN, P.J., BROWN, D.J., ANDERTON, N. and BATTERSBY, S., 2004. Problems with control devices experienced by people with intellectual disabilities using virtual environments: a systematic evaluation. In: P.M. SHARKEY, R. MCCRINDLE and D. BROWN, eds., Proceedings of the Fifth International Conference on Disability, Virtual Reality and Associated Technologies. UNSPECIFIED, pp. 299-304. ISBN 0704911442

STANDEN, P.J. and BROWN, D.J., 2004. Using virtual environments with students with learning disabilities. In: L. FLORIAN and J. HEGARTY, eds., Special educational needs and ICT: Participation through technology. Cambridge: Open University Press, pp. 96-108.

STANDEN, P.J., LANNEN, T.L. and BROWN, D.J., 2002. Control of virtual environments for people with intellectual disabilities. In: S. KEATES, P. LANGDON and P.J. CLARKSON, eds., Universal access and assistive technology. London: Springer-Verlag, pp. 63-72.

LANNEN, T. and BROWN, D.J., 2000. Evaluation and development of interfaces for virtual environments. In: P.M. SHARKEY, ed., Proceedings of the Third International Conference on Disability, Virtual Reality and Associated Technologies. UNSPECIFIED, pp. 273-279. ISBN 0704911426

YU, J.Q., BROWN, D.J. and BILLETT, E.E., 2000. The application of virtual reality in biology education. In: 12th European Simulation Symposium, Hamburg, Germany, September, 2000. The Society for Computer Simulation International Councils Inc., pp. 390-394. ISBN 1565551907

BROWN, D.J., STANDEN, P.J. and COBB, S., 1999. Virtual environments, special needs and evaluative methods. In: G. RIVA, B.K. WIEDERHOLD and E. MOLINARI, eds., VR in Clinical Psychology. IOS Press, pp. 91-102.

BROWN, D.J., STANDEN, P.J. and COBB, S.V.G., 1998. Virtual environments, special needs and evaluative methods. In: Virtual environments in clinical psychology and neuroscience: methods and techniques in advances in patient- therapist interaction. IOS Press, pp. 91-102.

BROWN, D.J., 1998. The development of the Virtual City: a user centred approach. In: Proceedings of the European Conference on Disability, Virtual Reality and Associated Technology. UNSPECIFIED, pp. 1-9. ISBN 0704911418

BROWN, D.J., COBB, S.V.G. and EASTGATE, R.M., 1995. Learning in virtual environments (LIVE). In: Virtual reality applications. Academic Press, pp. 245-252.

Conference contribution

GEDALEVITZ, H., LAHAV, O., BATTERSBY, S., BROWN, D.J., EVETT, L. and MERRITT, P., 2013. Pre-planning navigation with virtual environments for people who are blind using Wii technology [forthcoming]. In: International Conference on Virtual Rehabilitation 2013 (ICVR 2013), Philadelphia, Pennsylvania, United States, 26-29 August 2013, Philadelphia, Pennsylvania.

EVETT, L., BROWN, D.J. and RIDLEY, A., 2012. The virtual cane and orientation and mobility support for people who are blind. In: Mary Kitzinger Trust Workshop, University College London, London, 26 May 2012, London.

BROWN, D.J., LEY, J., EVETT, L. and STANDEN, P., 2011. Can participating in games based learning improve mathematic skills in students with intellectual disabilities? In: IEEE 1st International Conference on Serious Games and Applications for Health (SeGAH), 2011, Braga, Portugal, 16-18 November 2011.

BROWN, D.J., EVETT, L., RIDLEY, A., SHOPLAND, N., MERRITT, P., HARRISON, M. and VAN ISACKER, K., 2011. Evaluation of Haptic RIA Maps and other navigational support systems for people who are blind. In: Accessibility Reaching Everywhere Conference Proceedings: 2nd International AEGIS Conference and Final Workshop, Brussels.

LÁNYI, C.S., BROWN, D.J., STANDEN, P., LEWIS, J., BUTKUTE, V. and DROZDIK, D., 2011. GOET European project of serious games for students with intellectual disability. In: 2nd International Conference on Cognitive Infocommunications (CogInfoCom), 2011.

SIK, L. and BROWN, D.J., 2010. Design of serious games for students with intellectual disability. In: India HCI 2010, Interaction Design for International Development 2010, Bombay, India, 20-24 March 2010, Bombay.

GRANTHAM, S., SMITH, P. and BROWN, D.J., 2010. Usability evaluation of Route Mate: a route learning system developed on the Android OS for people with intellectual disability. In: Proceedings of the Interactive Technologies and Games (ITAG) Conference: Education, Health and Disability, Nottingham.

SIK, L., BROWN, D.J., STANDEN, P.J., LEWIS, J. and BUTKUTE, V., 2010. User interface evaluation of serious games for students with intellectual disability. In: 12th International Conference on Computers Helping People with Special Needs, Vienna University of Technology, Vienna, Austria, 14-16 July 2010, Vienna.

STANDEN, P.J., WALKER, M., BATTERSBY, S., BROWN, D.J., LEWIS, J., BARKER, M. and FALCON, M., 2010. The use of commercial gaming devices for upper limb rehabilitation following stroke. In: Proceedings of the UK Stroke Forum Conference.

BROWN, D.J., STANDEN, P.J., BARKER, M., BATTERSBY, S.J., LEWIS, J. and WALKER, M., 2009. Designing serious games using Nintendo's Wiimote controller for upper limb stroke rehabilitation. In: Proceedings of the European Conference of Games Based Learning.

EVETT, L., BROWN, D.J., BATTERSBY, S., RIDLEY, A. and SMITH, P., 2008. Accessible virtual environments for people who are blind - creating an intelligent virtual cane using the Nintendo Wii controller. In: Seventh International Conference on Disability, Virtual Reality and Associated Technologies with Art Abilitation, Maia, Portugal, 2008, Maia, Portugal.

STANDEN, P.J., REES, F. and BROWN, D.J., 2008. Effect of playing computer games on decision making in people with intellectual disabilities. In: Proceedings of the Seventh International Conference on Disability, Virtual Reality and Associated Technologies, Nottingham.

EVETT, L., RIDLEY, A., BATTERSBY, S. and BROWN, D.J., 2008. A Wiimote controlled interface to virtual environments for people who are blind: mental models and attentional demands. In: Interactive Technologies: Education, Disability and Rehabilitation Conference, Nottingham Trent University, Nottingham, 12 November 2008, Nottingham.

BROWN, D.J., EVETT, L., SHOPLAND, N., BATTERSBY, S.J. and LEWIS, J., 2007. Can serious games engage the disengaged? In: Proceedings of the European Conference and Games Based Learning (ECGBL), Paisley.

BROWN, D.J., BATTERSBY, S.J., STANDEN, P.J. and ANDERTON, N., 2006. Development of a switch based device for young people with physical and cognitive impairments. In: Proceedings of 2nd European IASSID Conference.

BROWN, D.J., 2006. 'Get connected' : an internet communication platform for people with cognitive disabilities. In: Proceedings of 2nd European IASSID Conference.

BROWN, D.J., SHOPLAND, N. and LEWIS, J., 2006. A flexible virtual travel training tool to allow young people with cognitive disabilities to access work based opportunities. In: Proceedings of 2nd European IASSID Conference.

BROWN, D.J. and HOOD, Y., 2004. Multimedia multiple intelligences record for young people with a learning disability. In: Proceedings of IASSID, Montpellier.

STANDEN, P.J., BROWN, D.J., ANDERTON, N. and BATTERSBY, S., 2003. The development of control devices for virtual environments for use by people with intellectual disabilities. In: Proceedings of the 10th International Conference on Human Computer Interaction 4.

LANNEN, T., BROWN, D.J. and STANDEN, P.J., 2002. Design of virtual environment input devices for people with moderate to severe learning difficulties- a user-centred approach. In: Proceedings of the Fourth International Conference on Disability, Virtual Reality and Associated Technologies, Veszprem, Hungary.

BROWN, D.J., SHOPLAND, N. and LEWIS, J., 2002. Flexible and virtual travel training environments. In: 4th international conference on disability, virtual reality and association technologies, ICDVRAT 2002, Veszprem, Hungary, 18-20 September 2002, Veszprem, Hungary.

BROWN, D.J., YAZDANPARAST, M., LEWIS, J., SHOPLAND, N. and POWELL, H.M., 2002. Literacy and numeracy edutainment packages for disaffected young learners. In: Proceedings of Computers Helping People with Special Needs, 8th International Conference, ICCHP 2002, Linz, Austria, 15-20 July 2002, Linz, Austria.

BATTERSBY, S.J., KELLY, N., BROWN, D.J. and POWELL, H.M., 2002. Online gardening to promote social inclusion. In: Proceedings of Computers Helping People with Special Needs, 8th International Conference, ICCHP 2002, Linz, Austria, 15-20 July 2002, Linz, Austria.

SHOPLAND, N., LEWIS, J., BROWN, D.J. and POWELL, H.M., 2002. Virtual travel training for people with learning disabilities accessing employment including the introduction to the special thematic session 'Virtual Reality'. In: Proceedings of Computers Helping People with Special Needs, 8th International Conference, ICCHP, Linz, Austria.

LANNEN, T.L., BROWN, D.J. and POWELL, H.M., 2000. Access to virtual learning environments for people with learning difficulties. In: 3rd International Conference on Disability, Virtual Reality and Associative Technology, 2000.

LANNEN, T.J. and BROWN, D.J., 2000. Computer interface design to virtual environments to people with learning and physical disabilities. In: ICHHP2000, Karlsruhe, 17-21 July 2000, Karlsruhe.

LEWIS, J., BROWN, D.J. and POWELL, H.M., 2000. Development of a virtual environment to teach independent travel skills to people with a learning disability. In: Proceedings of ESS Conference: Simulation in Industry, 12th European Simulation Symposium.

LAWTON, J.S. and BROWN, D.J., 2000. Towards the E-learning community: challenges for business and education. In: Bolton Institute - International Conference, Reebok Stadium Conference Centre, Bolton, 19-20 October 2000, Reebok Stadium Conference Centre, Bolton.

BROWN, D.J., GENT, C., HICKLING, D., MALLETT, A., MEAKIN, L. and WILKINS, L., 2000. Virtual reality and multimedia in special classrooms. In: IASSID 2000, Seattle, USA, 1-7 August 2000, Seattle.

BATTERSBY, S.J., BROWN, D.J. and POWELL, H.M., 2000. Virtual reality game simulations for the education of people with learning disabilities. In: Proceedings of ESS Conference: Simulation in Industry, 12th European Simulation Symposium 2000.

BROWN, D.J. and STEWART, D.S., 1999. An illustrated methodology for the development of virtual learning environments for use by people in special needs education. In: Proceedings of HCI'99 International.

NEALE, H. and BROWN, D.J., 1998. Usability evaluation of the virtual city. In: First International Workshop on Usability Evaluation for Virtual Environments, De Montford University.

BROWN, D.J. and STEWART, D.S., 1996. An emergent methodology for the design, development and implementation of virtual learning environments. In: European Conference on Disability, Virtual Reality and Associated Technology, 1996.

Research report for external body

BROWN, D.J., KERR, S.J. and CROSIER, J., 1997. Appropriate input devices for students with learning and motor skills difficulties: report to the National Council for Educational Technology. Report to the National Council for Educational Technology.

This list was generated on Fri Mar 29 00:56:59 2024 UTC.