Items where Author is "Standen, P"

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Number of items: 23.

SARSFIELD, J., BROWN, D., SHERKAT, N., LANGENSIEPEN, C., LEWIS, J., TAHERI, M., SELWOOD, L., STANDEN, P. and LOGAN, P., 2019. Segmentation of exercise repetitions enabling real-time patient analysis and feedback using a single exemplar. IEEE Transactions on Neural Systems and Rehabilitation Engineering, 27 (5), pp. 1004-1019. ISSN 1558-0210

SARSFIELD, J., BROWN, D., SHERKAT, N., LANGENSIEPEN, C., LEWIS, J., TAHERI, M., MCCOLLIN, C., BARNETT, C., SELWOOD, L., STANDEN, P., LOGAN, P., SIMCOX, C., KILLICK, C. and HUGHES, E., 2019. Clinical assessment of depth sensor based pose estimation algorithms for technology supervised rehabilitation applications. International Journal of Medical Informatics, 121, pp. 30-38. ISSN 1386-5056

HUGHES-ROBERTS, T., BROWN, D., STANDEN, P., DESIDERI, L., NEGRINI, M., ROUAME, A., MALAVASI, M., WAGER, G. and HASSON, C., 2018. Examining engagement and achievement in learners with individual needs through robotic-based teaching sessions. British Journal of Educational Technology. ISSN 0007-1013

BOULTON, H., BROWN, D., STANDEN, P., KWIATKOWSKA, G., HUGHES-ROBERTS, T. and TAHERI, M., 2018. Multi-modalities in classroom learning environments. In: INTED2018 Proceedings: 12th Annual International Technology, Education and Development Conference, Valencia, Spain, 5-7 March 2018. Valencia: IATED Academy. ISBN 9788469794807

STANDEN, P., THREAPLETON, K., RICHARDSON, A., CONNELL, L., BROWN, D., BATTERSBY, S., PLATTS, F. and BURTON, A., 2017. A low cost virtual reality system for home based rehabilitation of the arm following stroke: a randomised controlled feasibility trial. Clinical Rehabilitation, 31 (3), pp. 340-350. ISSN 0269-2155

BATES, M., BREHENY, A., BROWN, D., BURTON, A. and STANDEN, P., 2014. Using a blended pedagogical framework to guide the application of serious games in non-formal contexts. In: Interactive Technologies and Games (ITAG), Nottingham, October 2014, Nottingham.

ABBOTT, C., BROWN, D., EVETT, L., STANDEN, P. and WRIGHT, J., 2013. Emerging issues and current trends in assistive technology use 2007-2010: practising, assisting and enabling learning for all [forthcoming]. Disability and Rehabilitation. ISSN 0963-8288

BROWN, D., STANDEN, P., SARIDAKI, M., SHOPLAND, N., ROINIOTI, E., EVETT, L., GRANTHAM, S. and SMITH, P., 2013. Engaging people with intellectual disabilities through games based learning and related technologies. In: 15th International Conference on Human-Computer Interaction (HCI International 2013), Mirage Hotel, Las Vegas, Nevada, United States, 21-26 July 2013, Las Vegas, Nevada.

BROWN, D.J., LEY, J., EVETT, L. and STANDEN, P., 2011. Can participating in games based learning improve mathematic skills in students with intellectual disabilities? In: IEEE 1st International Conference on Serious Games and Applications for Health (SeGAH), 2011, Braga, Portugal, 16-18 November 2011.

BROWN, D.J., STANDEN, P., EVETT, L., BATTERSBY, S. and SHOPLAND, N., 2011. Designing serious games for people with dual diagnosis: learning disabilities and sensory impairments. Computer.

EVETT, L., BURTON, A., BATTERSBY, S., BROWN, D., SHERKAT, N., FORD, G., LIU, H. and STANDEN, P., 2011. Dual camera motion capture for serious games in stroke rehabilitation. In: 2011 IEEE 1st International Conference on Serious Games and Applications for Health (SeGAH2011), Braga, Portugal, 16-18 November 2011. IEEE. ISBN 9781467304337

LÁNYI, C.S., BROWN, D.J., STANDEN, P., LEWIS, J., BUTKUTE, V. and DROZDIK, D., 2011. GOET European project of serious games for students with intellectual disability. In: 2nd International Conference on Cognitive Infocommunications (CogInfoCom), 2011.

ABBOTT, C., BROWN, D., EVETT, L., STANDEN, P. and WRIGHT, J., 2011. Learning difference and digital technologies: a literature review of research involving children and young people using assistive technologies 2007-2010. London: King's College London.

BURTON, A.M., LIU, H., BATTERSBY, S., BROWN, D., SHERKAT, N., STANDEN, P. and WALKER, M., 2011. The use of motion tracking technologies in serious games to enhance rehabilitation in stroke patients. International Journal of Game-Based Learning (IJGBL), 1 (4), pp. 60-73. ISSN 2155-6849

SIK LÁNYI, C., BROWN, D.J., STANDEN, P., LEWIS, J. and BUTKUTE, V., 2010. User interface evaluation of serious games for students with intellectual disability. In: K. MIESENBERGER, J. KLAUS, W. ZAGLER and A. KARSHMER, eds., Computers helping people with special needs: 12th international conference, ICCHP 2010, Vienna, Austria, July 14-16, 2010 : proceedings. Berlin: Springer, pp. 227-234. ISBN 3642140963

WRIGHT, C., DARKO, N., STANDEN, P. and PATEL, T., 2010. Visual research methods. Sociology, 44 (3).

BROWN, D., EVETT, L., ALLISON, I. and STANDEN, P., 2007. Do virtual tutors dream of electric students? In: Virtual Tutoring and Research Based Teaching, NTU's 7th Annual Learning and Teaching Conference, Nottingham, March 2007, Nottingham.

STANDEN, P. and BROWN, D., 2007. The development of educational virtual reality for people with learning disabilities. Bulletin - Ann Craft Trust, 14, p. 14.

EVETT, L., BATTERSBY, A., BROWN, D. and STANDEN, P., 2006. 'How can I learn AI?' 'Go to kindergarten 1'. In: Workshop on AI in Education, BCS SiGAI AI-2006 Conference, Cambridge, December 2006, Cambridge.

LAMOND, D.A., DANIELS, K. and STANDEN, P., 2005. Managing virtual workers and virtual organisations. In: D. HOLMAN, T.D. WALL, C. CLEGG, P.R. SPARROW and A. HOWARD, eds., The essentials of the new workplace. Chichester: Wiley, pp. 173-196.

WRIGHT, C.Y., GERMAN, G., JOHN, G., STANDEN, P. and PATEL, T., 2005. School exclusion and transition into adulthood in African-Caribbean communities. York: Joseph Rowntree Foundation.

STANDEN, P., BROWN, D., BLAKE, R. and PROCTOR, T., 2000. Effective strategies of tutors teaching adults with learning disabilities to use virtual environments. In: Proceedings of the Third International Conference on Disability, Virtual Reality and Associated Technologies - ICDVRAT2000. UNSPECIFIED, pp. 137-143. ISBN 0704911426

CROMBY, J., STANDEN, P. and BROWN, D., 1995. Using virtual environments in special education. VR in the Schools, 1 (3), pp. 1-4.

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